Animation driven AI (QuakeC) with IQM - how?
Can anyone help out with small sample code? Thanks.
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taniwha wrote:For new models: don't create multi-frame groups in the first place (may not be desirable, though).
taniwha wrote:Modify the engine to call a qc hook when the model's frame changes. Better yet (?), make it a frame "trap point" (like debug trap points): the engine calls the hook when a specific frame is selected. This would work even for q1 mdl
frag.machine wrote:I have absolutely ZERO experience wih IQM (note to self: we need to fix this) but doesn't the format documentation supply any hint on how to deal with this ? Sounds quite strange such feature-filled model format being so hard to work.
IQM is framegroups based meaning individual frames are not exposed to qc in ssqc.
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