I am experimenting here with the stock qcv1.06, and i want to know how i can make the items (health, armor, weapons and ammo) like in
modern games.. Example: When you walk near the Items in Quake the player will just pick them up, but i want it like in Call of Duty/NZP etc:
You walk near the item (health for example), and a message says: press X to pick up health, and you need to press the X button (or any other button)
to pick it up..
2nd: i want to restrict the player to carry only one weapontype at once (he can only carry the Nailgun OR the supernailgun, same for the shotgun and the supershotgun),
so if he carrys the nailgun and picks up the supernailgun the nailgun gets removed and drops to the floor, and you have the supernailgun instead..
I think Left 4 Quake has a similar system.
thx for any help