psps quake and pc quake
Moderator: Inside3D Admins
5 posts
• Page 1 of 1
is EVERYTHING u can do with quake modding on pc (ie qc modding, csqc nd physics thing ) possible with quake psp or kurok? what isn't possible on psp?
There are no PSP engines with the complexity and range of support like DP and FTE (IE CSQC and the advances physics support). However, that's not to say such things can't be added. Server-side QC should work the same for stock quake mods on PC as they do on PSP (unless they require a customized engine with new extensions).
5 posts
• Page 1 of 1
Who is online
Users browsing this forum: No registered users and 2 guests
