First real "bug" I've come across with the Frikbot
I'm sure the Frikbot code could easily be modified so they understand they have to shoot anything with health greater than or less than "0", but the problem is people would most likely not download a new version for just this one fix... The other alternative is to fix the .ent file of the map, but then people will most likely find a link to the original map and not use my fixed version, then you would have bots stuck up against the bars all the time. It seems that my only solution is to have the bots ignore the pentagram on this map.
