Sun May 22, 2011 12:37 am by ooppee
I use various programs.
I actually main in Milkshape 3D - you can laugh now lol
However it's not that "weak" - check out the SoA weapons I did, about 90% of the work on them was MS3D. Weapons referring to are the Mjolnir and Laser Cannon (my edited version of Ruohis' GL for the Prox Launcher was also done in MS3D).
I recommend this for anyone new to 3d Modelling. It's very basic and has a easy learning curve. I've only stuck to it for it's simplicity. On my high poly work I usually start the model in this then improve upon it in one of the below.
Blender I am giving a try, however I am REALLY hating this whole version exclusive plugins. When you update a program - have older plugins work on it too.
Lightwave 3D is another, however FAR from free. I got to learn it in highschool when Animation 20 was introduced in Grade 12. Love it, however it builds things in polys and not triangles - which basically all games use from my experience and converting to triangles in it is horrible. There could be a option to build in triangles - but I haven't seen it.
3D Studio Max. I find it to be the best overall. I just hate the layout to no end. Gmax falls under the same.