Post Tue May 08, 2012 6:45 pm

Fast loading maps...

I checkout some on my game i am not sure but on my quake it works.

i command out the follow code:
  Code:
void SCR_BeginLoadingPlaque (void)
{
   S_StopAllSounds (true);

   /* if (cls.state != ca_connected)
      return;
   if (cls.signon != SIGNONS)
      return; */
i am not sure if it have any result may some can try it oh her engine.
I am sorry for my English...