the irony is that quake is already in your face.
might have better to mod a more modern game with these mechanics, but owell.
the idea was to lure you into combat by feeding you armor for doing so, rather than
rewarding hiding in a corner.
Also health is deducted for not attacking. So theres double incentive.
When I first had the idea a year or two ago, I didnt realize roe did exactly this.
Armor entities have been removed from the maps. Sort of. But health remains.
http://dl.dropbox.com/u/1776436/gnounc% ... 20v0.0.zip