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Beautiful .lit maps

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leileilol

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Post Tue Feb 28, 2012 12:26 am

Beautiful .lit maps

Know of any?


And I mean BSP29 + lit file, none of this halflife shite


Yeah I am aware of MHColour but what I want to check out are maps that really (ab)use colored lighting in their design.
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goldenboy

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Location: Kiel

Post Wed Feb 29, 2012 3:01 am

Re: Beautiful .lit maps

Necros' Altar of Storms, RickyT23's latest maps, ummm... yeah. :?:
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taniwha

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Joined: Thu Jan 14, 2010 7:11 am

Post Thu Mar 01, 2012 5:03 am

Re: Beautiful .lit maps

Here's a little test map I did a while back for testing light properties in qflight. It doesn't make heavy use of colored lights, but it happens to be moderately playable as a small deathmatch map.
Leave others their otherness.
http://quakeforge.net/
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leileilol

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Post Thu Mar 01, 2012 9:06 am

Re: Beautiful .lit maps

interesting looking level, reminds me of the strange designs in Aftershock
Image
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mh

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Post Thu Mar 01, 2012 8:18 pm

Re: Beautiful .lit maps

gb is doing some gorgeous-looking stuff.

Image

It's using the RMQ BSP format but the basic principles can apply to any engine or format.
Like the fifth day of playing 24-hour Scrabble when you don't want to use any letters because each one means a world to you because you're so deranged.
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leileilol

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Post Fri Mar 02, 2012 2:55 am

Re: Beautiful .lit maps

Any that abuse the color green?

I'm looking for the fruity kind of lighting ala Unreal, basically 'ugly' lit maps that don't even dare respect the Quake palette

i'm just curious how bad it'll fringe in a 8bpp renderer :P
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Ace12GA

Posts: 54

Joined: Sat Jan 28, 2012 12:08 am

Post Fri Mar 02, 2012 4:43 am

Re: Beautiful .lit maps

Romi's rtlights for Quake have a lot of green on E1M1 in the last 1/3 of the map.
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taniwha

Posts: 399

Joined: Thu Jan 14, 2010 7:11 am

Post Fri Mar 02, 2012 5:40 am

Re: Beautiful .lit maps

leileilol wrote:Any that abuse the color green?

I'm looking for the fruity kind of lighting ala Unreal, basically 'ugly' lit maps that don't even dare respect the Quake palette

i'm just curious how bad it'll fringe in a 8bpp renderer :P


I don't remember which level it is off-hand, but one of the upper paths in my map takes you to the GL, which is lit with a green spotlight. I think it's the very top (there's a small platform elevator in the tunnels clockwise from the waterfall room).

BTW, did you find the quad and pent? :)

Your renderer's done quite a nice job on the lava room :)
Leave others their otherness.
http://quakeforge.net/
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negke

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Joined: Wed Apr 16, 2008 5:53 pm

Post Fri Mar 02, 2012 9:52 am

Re: Beautiful .lit maps

mh wrote:gb is doing some gorgeous-looking stuff.

Yes, but it looks overly bright considering there are just a few candles.
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goldenboy

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Location: Kiel

Post Fri Mar 02, 2012 10:47 am

Re: Beautiful .lit maps

negke wrote:
mh wrote:gb is doing some gorgeous-looking stuff.

Yes, but it looks overly bright considering there are just a few candles.


Torches, actually. It's hard to see from that perspective, and the default torch models suck. The shot isn't the best example of intense coloured light though.

The thing is that the light gets clamped at 255, so if any coloured lights go above that, very weird stuff can happen to the colour of your wall textures.

Ricky's e2m1rq has pretty intense orange-ish lights, and Altar of Storms has those greenish-blueish ones.

Image

Abuse of coloured lights, like what leilei is looking for, is usually stigmatized among level designers though so you're unlikely to find it in anything by high profile Quake mappers.

I suggest creating a testmap, quite simply.
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Spirit

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Joined: Sat Nov 20, 2004 9:00 pm

Post Fri Mar 02, 2012 11:46 am

Re: Beautiful .lit maps

TomazQuake had a zoo/example/test map iirc. It had really funky rainbow colors.
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qbism

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Post Thu Mar 08, 2012 4:14 am

Re: Beautiful .lit maps

leileilol wrote:Any that abuse the color green?

I'm looking for the fruity kind of lighting ala Unreal, basically 'ugly' lit maps that don't even dare respect the Quake palette

i'm just curious how bad it'll fringe in a 8bpp renderer :P

"Fantasy in Olive Green" The Quake palette is pretty big on blue, yellow, and two slightly different shades of lavender for some reason, but is giving up only weak baby-food peas green that is perfect for snotty slime and dead moss but not that nice lime radioactive glow.
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mh

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Post Thu Mar 08, 2012 6:04 pm

Re: Beautiful .lit maps

Try LordHavoc's Entitytest map: http://icculus.org/twilight/darkplaces/ ... tytest.zip

Also good for seeing how well you cope with moving sky brushes and many many instances of the same mdl.
Like the fifth day of playing 24-hour Scrabble when you don't want to use any letters because each one means a world to you because you're so deranged.

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