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Asking for help with old Quake mods

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reckless

Posts: 1634

Joined: Thu Jan 24, 2008 12:04 pm

Location: inside tha debugger

Post Fri May 11, 2012 4:17 am

Re: Asking for help with old Quake mods

Tbh no... its pretty weird some dll relocation problem it seems i could try rebasing it but that wont guarantee it would run for you.
Productivity is a state of mind.
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gdiddy62

Posts: 51

Joined: Sat Jan 15, 2011 3:29 am

Post Mon May 14, 2012 11:21 pm

Re: Asking for help with old Quake mods

I'm willing to try anything if you don't mind?
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reckless

Posts: 1634

Joined: Thu Jan 24, 2008 12:04 pm

Location: inside tha debugger

Post Tue May 15, 2012 9:59 am

Re: Asking for help with old Quake mods

At work atm but ill upload a rebased one if i can get it running.
Productivity is a state of mind.
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gdiddy62

Posts: 51

Joined: Sat Jan 15, 2011 3:29 am

Post Sun May 20, 2012 5:00 pm

Re: Asking for help with old Quake mods

I'm taking it you've had no luck?
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gdiddy62

Posts: 51

Joined: Sat Jan 15, 2011 3:29 am

Post Wed May 30, 2012 7:24 pm

Re: Asking for help with old Quake mods

Should I just give up on this reckless?
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gdiddy62

Posts: 51

Joined: Sat Jan 15, 2011 3:29 am

Post Thu Jun 07, 2012 2:20 pm

Re: Asking for help with old Quake mods

Reckless, can you please update if you think this is possible at all? If not please say so I quit bothering you.

Thanks
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reckless

Posts: 1634

Joined: Thu Jan 24, 2008 12:04 pm

Location: inside tha debugger

Post Thu Jun 07, 2012 3:08 pm

Re: Asking for help with old Quake mods

No luck yet :S everything is possible though so i would lie if i said otherwise.
Been hard at work making tenebrae ready for 2012 sorry for not updating on progress on nprquake.
Productivity is a state of mind.
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gdiddy62

Posts: 51

Joined: Sat Jan 15, 2011 3:29 am

Post Fri Jun 08, 2012 12:07 pm

Re: Asking for help with old Quake mods

No problems. I need to read all of the forum posts as I was not aware of your other work. What is happening with Tenebrae and how is it coming?


Regards
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reckless

Posts: 1634

Joined: Thu Jan 24, 2008 12:04 pm

Location: inside tha debugger

Post Fri Jun 08, 2012 4:11 pm

Re: Asking for help with old Quake mods

Its mostly done :) and no problem i have to many projects :mrgreen:

theres a link for it in the the thread about making a better texture management system for it.
Productivity is a state of mind.
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gdiddy62

Posts: 51

Joined: Sat Jan 15, 2011 3:29 am

Post Tue Jun 12, 2012 4:58 pm

Re: Asking for help with old Quake mods

If and when you are able to get this to work, that will complete my collection of "old" Quake mods that I used to play that are curent and able to be played on modern systems!
Keeping my fingers crossed.

Regards
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gdiddy62

Posts: 51

Joined: Sat Jan 15, 2011 3:29 am

Post Tue Jul 17, 2012 12:28 am

Re: Asking for help with old Quake mods

Reckless,
Would you possibly have any time for this now??

Thanks
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gdiddy62

Posts: 51

Joined: Sat Jan 15, 2011 3:29 am

Post Sat Jul 21, 2012 2:10 am

Re: Asking for help with old Quake mods

Is there anyone else who might try this? Reckless is busy with the Tenebrae project and I do not want to keep bugging him. I hate to be impatient but I'd really like to see this work for me again.

Regards all
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reckless

Posts: 1634

Joined: Thu Jan 24, 2008 12:04 pm

Location: inside tha debugger

Post Sat Jul 21, 2012 6:39 am

Re: Asking for help with old Quake mods

Tbh not sure ill ever manage to get tenebrae just right and will probably take some time before im starting anything else as i just got results from my examination.
Took years to find out why my legs started failing and had several doctors look at it with differing opinions so everything from artritis to a nerve disease
instead of just going straight for it and put me in a scanner :S.
Well they finally did and i have a back injury which has been grinding ever so slowly at my nerve endings so im now officially a cripple... sigh.
Netto result is ill newer work with any manual labor again.

Other coders are welcome to pitch in with help on updating these and i could use a hand with some of the work on tenebrae when i get back on it.
Productivity is a state of mind.
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toneddu2000

Posts: 320

Joined: Tue Feb 24, 2009 4:39 pm

Location: Italy

Post Sat Jul 21, 2012 8:08 am

Re: Asking for help with old Quake mods

so sorry for you reckless
I hope you'll have a health improvement
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reckless

Posts: 1634

Joined: Thu Jan 24, 2008 12:04 pm

Location: inside tha debugger

Post Sat Jul 21, 2012 9:09 am

Re: Asking for help with old Quake mods

Sucks aye :/ now i have to decide if i want to drag them to court though it wont get me fixed.
Productivity is a state of mind.
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