Artificial Intelligence
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87 topics • Page 1 of 2 • 1, 2
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- OpenKatana AI
by hogsy on Thu Sep 27, 2012 12:54 am - 8 Replies
- 1389 Views
- Last post by hogsy
on Sat Feb 16, 2013 2:11 am
- OpenKatana AI
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- Looking for AI programmer for Steel Storm 2
by motorsep on Mon Sep 24, 2012 5:51 pm - 0 Replies
- 261 Views
- Last post by motorsep
on Mon Sep 24, 2012 5:51 pm
- Looking for AI programmer for Steel Storm 2
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- Draw direct path from AI to target?
by Mexicouger on Mon Aug 13, 2012 1:22 am - 2 Replies
- 335 Views
- Last post by Mexicouger
on Mon Aug 13, 2012 6:53 am
- Draw direct path from AI to target?
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- Animation driven AI (QuakeC) with IQM - how?
1, 2by motorsep on Sat Mar 24, 2012 4:50 am - 21 Replies
- 1552 Views
- Last post by motorsep
on Sat Jun 16, 2012 3:28 pm
- Animation driven AI (QuakeC) with IQM - how?
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- Pedestrians and Patrons
by Blackstar1000 on Mon Jul 25, 2011 3:16 am - 5 Replies
- 1910 Views
- Last post by Alex
on Wed Apr 11, 2012 3:52 pm
- Pedestrians and Patrons
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- simple pac man game
1, 2by toneddu2000 on Wed Aug 24, 2011 2:01 pm - 17 Replies
- 1358 Views
- Last post by toneddu2000
on Thu Feb 23, 2012 6:58 pm
- simple pac man game
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- Movetogoal and walkmove
by Cobalt on Sun Sep 11, 2011 8:12 pm - 10 Replies
- 953 Views
- Last post by Cobalt
on Thu Feb 02, 2012 3:30 am
- Movetogoal and walkmove
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- The Definitive Frikbot Waypack Version 2
by Lightning Hunter on Wed May 25, 2011 4:16 am - 1 Replies
- 680 Views
- Last post by qbism
on Wed Dec 07, 2011 5:57 pm
- The Definitive Frikbot Waypack Version 2
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- Bots, the pros and cons, what are they for you?
1, 2by Electro on Mon Aug 01, 2011 12:15 am - 20 Replies
- 2340 Views
- Last post by Lightning Hunter
on Wed Dec 07, 2011 6:51 am
- Bots, the pros and cons, what are they for you?
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- QC Clean. Individual AI scripts
by Blackstar1000 on Sat Dec 03, 2011 7:09 pm - 5 Replies
- 608 Views
- Last post by Blackstar1000
on Mon Dec 05, 2011 4:16 am
- QC Clean. Individual AI scripts
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- How do Waypoints work?
by Mexicouger on Tue Nov 02, 2010 1:02 am - 12 Replies
- 2162 Views
- Last post by daemonicky
on Wed Aug 24, 2011 1:12 pm
- How do Waypoints work?
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- Adding to Frikbot
by Ghost_Fang on Sat Aug 20, 2011 3:39 am - 0 Replies
- 527 Views
- Last post by Ghost_Fang
on Sat Aug 20, 2011 3:39 am
- Adding to Frikbot
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- Visualisations of planned paths in games
by daemonicky on Mon Aug 01, 2011 3:32 pm - 1 Replies
- 476 Views
- Last post by qbism
on Fri Aug 05, 2011 2:04 am
- Visualisations of planned paths in games
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- Funniest AI You played against in FPS
by daemonicky on Thu Aug 04, 2011 12:25 pm - 3 Replies
- 542 Views
- Last post by frag.machine
on Fri Aug 05, 2011 12:42 am
- Funniest AI You played against in FPS
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- Kingpin AI
by daemonicky on Mon Aug 01, 2011 9:20 am - 0 Replies
- 488 Views
- Last post by daemonicky
on Mon Aug 01, 2011 9:20 am
- Kingpin AI
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- My Quake engine enhancements
1, 2by TheHyperborian on Sat Jul 23, 2011 12:45 am - 22 Replies
- 1930 Views
- Last post by frag.machine
on Thu Jul 28, 2011 3:30 am
- My Quake engine enhancements
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- Bot Spawn Points In Maps
by Team Xlink on Thu Nov 19, 2009 1:57 am - 3 Replies
- 1513 Views
- Last post by Team Xlink
on Wed Jul 27, 2011 5:55 am
- Bot Spawn Points In Maps
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- Rebuilding Singleplayer AI
by behind_you on Mon Jun 20, 2011 8:29 am - 11 Replies
- 1196 Views
- Last post by TheHyperborian
on Sat Jul 23, 2011 1:19 am
- Rebuilding Singleplayer AI
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- Detecting if the player is running away from his enemy?
by DusterdooSmock on Tue Jun 21, 2011 6:10 pm - 12 Replies
- 1259 Views
- Last post by daemonicky
on Tue Jun 28, 2011 9:43 pm
- Detecting if the player is running away from his enemy?
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- I want to test swarm-like behaviour in Quake some day ...
by daemonicky on Thu May 05, 2011 11:43 pm - 3 Replies
- 683 Views
- Last post by tZork
on Tue Jun 21, 2011 9:12 pm
- I want to test swarm-like behaviour in Quake some day ...
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- Collision bugs?
by blubswillrule on Sat Jun 11, 2011 12:00 am - 3 Replies
- 555 Views
- Last post by blubswillrule
on Mon Jun 13, 2011 12:34 am
- Collision bugs?
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- Questions about Quake bots
by daemonicky on Tue Jun 07, 2011 2:32 pm - 8 Replies
- 909 Views
- Last post by frag.machine
on Sat Jun 11, 2011 3:41 pm
- Questions about Quake bots
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- Complete list of Quake bots
by Chip on Tue May 31, 2011 12:50 pm - 11 Replies
- 1344 Views
- Last post by Team Xlink
on Sun Jun 05, 2011 11:19 pm
- Complete list of Quake bots
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- Pacman AI - Google Talk
by daemonicky on Wed Jun 01, 2011 11:59 am - 3 Replies
- 665 Views
- Last post by Nahuel
on Wed Jun 01, 2011 5:18 pm
- Pacman AI - Google Talk
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- Your interesting AI Glitches
by daemonicky on Thu May 19, 2011 2:37 pm - 0 Replies
- 509 Views
- Last post by daemonicky
on Thu May 19, 2011 2:37 pm
- Your interesting AI Glitches
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- Thief 2 Metal Age AI / source code
by daemonicky on Tue May 17, 2011 8:41 pm - 0 Replies
- 587 Views
- Last post by daemonicky
on Tue May 17, 2011 8:41 pm
- Thief 2 Metal Age AI / source code
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- Runaway loop error annoyance...
by blubswillrule on Sun May 08, 2011 9:42 pm - 12 Replies
- 1313 Views
- Last post by Jukki
on Tue May 17, 2011 2:45 pm
- Runaway loop error annoyance...
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- Quake AI diagrams
by daemonicky on Thu May 12, 2011 10:30 pm - 4 Replies
- 994 Views
- Last post by Lardarse
on Sat May 14, 2011 2:59 am
- Quake AI diagrams
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- Wolf, Doom, Quake, Half Life and FEAR AI cheatsheet
by daemonicky on Fri May 13, 2011 1:04 pm - 0 Replies
- 982 Views
- Last post by daemonicky
on Fri May 13, 2011 1:04 pm
- Wolf, Doom, Quake, Half Life and FEAR AI cheatsheet
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- Life-Like AI vs Good AI
1, 2by Team Xlink on Fri Sep 03, 2010 8:23 pm - 27 Replies
- 3819 Views
- Last post by behind_you
on Sat May 07, 2011 8:17 am
- Life-Like AI vs Good AI
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- Entity List?
by blubswillrule on Tue Jan 25, 2011 6:30 am - 13 Replies
- 1734 Views
- Last post by blubswillrule
on Wed May 04, 2011 6:13 am
- Entity List?
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- Engine bots
by leileilol on Mon Feb 21, 2011 4:22 am - 9 Replies
- 1780 Views
- Last post by GiffE
on Wed Feb 23, 2011 3:46 pm
- Engine bots
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- Opinions on the Tutor Bot?
by DusterdooSmock on Tue Nov 02, 2010 10:40 pm - 1 Replies
- 779 Views
- Last post by Team Xlink
on Tue Nov 02, 2010 11:04 pm
- Opinions on the Tutor Bot?
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- Frikbot Monsters help?
by blubswillrule on Wed Oct 06, 2010 3:25 am - 14 Replies
- 2117 Views
- Last post by blubswillrule
on Tue Nov 02, 2010 12:42 am
- Frikbot Monsters help?
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- Bot-Player float?
by Mexicouger on Thu Oct 28, 2010 8:21 pm - 1 Replies
- 754 Views
- Last post by Arkage
on Sat Oct 30, 2010 12:18 am
- Bot-Player float?
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- Monsters searching player
by toneddu2000 on Fri Oct 22, 2010 11:07 pm - 6 Replies
- 1179 Views
- Last post by blubswillrule
on Wed Oct 27, 2010 3:07 am
- Monsters searching player
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- Host_Error: PRVM_Execute Program
by Ghost_Fang on Fri Sep 10, 2010 6:20 pm - 7 Replies
- 1320 Views
- Last post by Ghost_Fang
on Mon Sep 13, 2010 6:04 am
- Host_Error: PRVM_Execute Program
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- Qfuestion
by franqutrass on Tue Mar 30, 2010 11:05 pm - 5 Replies
- 1787 Views
- Last post by mh
on Wed Mar 31, 2010 2:15 pm
- Qfuestion
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- The Definitive Frikbot Waypack
1, 2by Lightning Hunter on Tue Jan 26, 2010 2:09 am - 25 Replies
- 5372 Views
- Last post by illithid
on Tue Feb 16, 2010 3:19 pm
- The Definitive Frikbot Waypack
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- Best method to make make monsters move around in singeplayer
by SamUK on Fri Jan 01, 2010 8:23 pm - 14 Replies
- 3153 Views
- Last post by Teiman
on Wed Jan 20, 2010 1:56 pm
- Best method to make make monsters move around in singeplayer
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- Commute AI theories
by leileilol on Tue Jan 05, 2010 5:51 am - 4 Replies
- 1499 Views
- Last post by Wazat
on Wed Jan 06, 2010 1:49 am
- Commute AI theories
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- MOVETYPE_WALK On Non-Players
by Team Xlink on Mon Dec 14, 2009 1:00 am - 5 Replies
- 1822 Views
- Last post by Wazat
on Tue Dec 22, 2009 3:03 am
- MOVETYPE_WALK On Non-Players
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- Frikbot waypointing question
1, 2, 3by Lightning Hunter on Tue Sep 29, 2009 4:57 am - 31 Replies
- 6531 Views
- Last post by goldenboy
on Sun Dec 06, 2009 1:05 am
- Frikbot waypointing question
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- Dynamic moving monster?
by SamUK on Mon Nov 23, 2009 10:36 pm - 3 Replies
- 1550 Views
- Last post by SamUK
on Tue Dec 01, 2009 7:15 pm
- Dynamic moving monster?
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- Best Natural Navigation Bot
by Team Xlink on Thu Nov 19, 2009 11:19 pm - 8 Replies
- 2217 Views
- Last post by Wazat
on Sat Nov 21, 2009 7:17 am
- Best Natural Navigation Bot
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- Insane Frikbot Navigation Demo
by Lightning Hunter on Wed Nov 18, 2009 8:35 am - 1 Replies
- 1173 Views
- Last post by Team Xlink
on Thu Nov 19, 2009 1:59 am
- Insane Frikbot Navigation Demo
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- Tutor Bot Download And Fixing AI Cafe
by Team Xlink on Tue Nov 17, 2009 12:24 am - 3 Replies
- 1794 Views
- Last post by Team Xlink
on Tue Nov 17, 2009 9:38 pm
- Tutor Bot Download And Fixing AI Cafe
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- Frikbot Waypoint Improvements
by Lightning Hunter on Wed Oct 21, 2009 10:14 am - 6 Replies
- 2007 Views
- Last post by Lightning Hunter
on Tue Nov 17, 2009 3:01 am
- Frikbot Waypoint Improvements
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- New Frikbot Waypoints
1, 2by Lightning Hunter on Mon Sep 28, 2009 2:18 am - 21 Replies
- 6269 Views
- Last post by Lightning Hunter
on Fri Oct 30, 2009 12:09 pm
- New Frikbot Waypoints
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- First real "bug" I've come across with the Frikbot
by Lightning Hunter on Sun Oct 18, 2009 9:30 pm - 4 Replies
- 1650 Views
- Last post by c0burn
on Tue Oct 27, 2009 8:10 am
- First real "bug" I've come across with the Frikbot
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