Programming Tutorials
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164 topics • Page 1 of 4 • 1, 2, 3, 4
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- QuakeSrc.org Tutorials, The Return Of ...
by Baker on Sun Oct 26, 2008 12:04 pm - 4 Replies
- 5209 Views
- Last post by Stroggos
on Tue Jun 23, 2009 5:46 am
- QuakeSrc.org Tutorials, The Return Of ...
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- NAT Fix -- Solves the "connection accepted" issue
1, 2by Baker on Fri Dec 11, 2009 8:32 am - 19 Replies
- 6995 Views
- Last post by Baker
on Fri Apr 19, 2013 1:33 am
- NAT Fix -- Solves the "connection accepted" issue
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- [Tutorial PSP/PC] - DP_SV_NODRAWTOCLIENT & DP_SV_DRAWONL
by Team Xlink on Mon Apr 26, 2010 11:23 pm - 13 Replies
- 1693 Views
- Last post by ceriux
on Thu Apr 04, 2013 4:57 am
- [Tutorial PSP/PC] - DP_SV_NODRAWTOCLIENT & DP_SV_DRAWONL
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- Framerate-independent stair-step smoothing
by mh on Fri Feb 22, 2013 10:02 pm - 1 Replies
- 185 Views
- Last post by taniwha
on Wed Feb 27, 2013 5:38 am
- Framerate-independent stair-step smoothing
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- Bug fix - Framerate-independent Damage and Bonus shifts
by mh on Wed Jun 06, 2012 12:11 am - 5 Replies
- 489 Views
- Last post by mh
on Fri Feb 22, 2013 9:55 pm
- Bug fix - Framerate-independent Damage and Bonus shifts
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- COM_Parse and multiline comments/DP save compatibility
by mh on Fri Jun 22, 2012 9:15 pm - 9 Replies
- 811 Views
- Last post by taniwha
on Wed Jan 16, 2013 1:28 am
- COM_Parse and multiline comments/DP save compatibility
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- Windows Quake - Improved Timer
by mh on Sun May 15, 2011 6:59 pm - 3 Replies
- 941 Views
- Last post by qbism
on Tue Jan 08, 2013 11:54 pm
- Windows Quake - Improved Timer
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- Adding *full* 5 Button Mouse Support (Windows)
by Baker on Sat Jan 29, 2011 12:00 am - 6 Replies
- 1603 Views
- Last post by reckless
on Fri Nov 30, 2012 6:58 am
- Adding *full* 5 Button Mouse Support (Windows)
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- More Win/GL Quake bugs - MainWndProc
by mh on Mon Oct 25, 2010 12:44 am - 3 Replies
- 859 Views
- Last post by mankrip
on Fri Nov 30, 2012 6:06 am
- More Win/GL Quake bugs - MainWndProc
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- Warsow/Qrack Web Map/Model Download (Curl)
by Baker on Tue Aug 11, 2009 12:49 am - 12 Replies
- 4306 Views
- Last post by Baker
on Mon Nov 05, 2012 6:02 am
- Warsow/Qrack Web Map/Model Download (Curl)
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- alias cmd with edit
by r00k on Tue Oct 16, 2012 7:18 am - 3 Replies
- 243 Views
- Last post by r00k
on Wed Oct 17, 2012 3:33 am
- alias cmd with edit
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- (GLQuake) (Semi-Tutorial) Basic Surface Batcher
by mh on Tue Oct 16, 2012 6:34 pm - 0 Replies
- 269 Views
- Last post by mh
on Tue Oct 16, 2012 6:34 pm
- (GLQuake) (Semi-Tutorial) Basic Surface Batcher
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- gl_doubleeyes fix
by mh on Tue Sep 25, 2012 5:00 pm - 1 Replies
- 251 Views
- Last post by Baker
on Tue Sep 25, 2012 6:28 pm
- gl_doubleeyes fix
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- Tutorial: How to do DAT menu.DAT
by behind_you on Wed Jun 08, 2011 9:13 am - 13 Replies
- 2610 Views
- Last post by Mexicouger
on Tue Sep 11, 2012 12:16 am
- Tutorial: How to do DAT menu.DAT
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- Capture video with automatic file name
by qbism on Thu Aug 02, 2012 12:46 am - 2 Replies
- 262 Views
- Last post by qbism
on Thu Aug 02, 2012 5:05 pm
- Capture video with automatic file name
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- Bugfix: Involving playdemo and connection state
by Baker on Sat Jul 14, 2012 8:40 pm - 5 Replies
- 511 Views
- Last post by taniwha
on Sat Jul 21, 2012 8:51 am
- Bugfix: Involving playdemo and connection state
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- Dynamic lights on moving brush models
1, 2by mh on Sun Mar 04, 2012 8:46 pm - 26 Replies
- 1875 Views
- Last post by mh
on Thu Jul 19, 2012 5:42 pm
- Dynamic lights on moving brush models
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- Bug fix - noclip touching triggers
by mh on Tue Jul 17, 2012 10:05 pm - 7 Replies
- 406 Views
- Last post by mh
on Wed Jul 18, 2012 2:08 am
- Bug fix - noclip touching triggers
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- PF_VarString crash bug (and fix)
by mh on Tue Feb 08, 2011 7:36 pm - 10 Replies
- 1395 Views
- Last post by mh
on Tue Jul 17, 2012 10:13 pm
- PF_VarString crash bug (and fix)
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- Improving "ProQuake" Demo Record At Any Time
1, 2by Baker on Mon Jan 09, 2012 5:00 am - 17 Replies
- 1118 Views
- Last post by mh
on Tue Jul 17, 2012 9:30 pm
- Improving "ProQuake" Demo Record At Any Time
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- Bug fix - Correct viewangles on load game
by mh on Tue Jun 05, 2012 10:20 pm - 11 Replies
- 916 Views
- Last post by Baker
on Thu Jul 12, 2012 11:30 am
- Bug fix - Correct viewangles on load game
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- Water turb for func_water
by Rikku2000 on Wed Jun 27, 2012 5:45 am - 2 Replies
- 410 Views
- Last post by taniwha
on Wed Jun 27, 2012 10:22 am
- Water turb for func_water
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- Tutorial: sv_progs: specify the "progs.dat" to run
by Baker on Wed Nov 26, 2008 4:31 pm - 13 Replies
- 3020 Views
- Last post by Baker
on Sun Jun 17, 2012 8:07 pm
- Tutorial: sv_progs: specify the "progs.dat" to run
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- Mod_LoadAllSkins - Bug Fix
1, 2by mh on Tue Jun 05, 2012 4:25 pm - 28 Replies
- 1609 Views
- Last post by qbism
on Sun Jun 10, 2012 3:57 am
- Mod_LoadAllSkins - Bug Fix
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- [Not A Tutorial] FPS-Independent Particles
by mh on Tue Jun 05, 2012 1:37 am - 1 Replies
- 311 Views
- Last post by Spike
on Tue Jun 05, 2012 5:59 pm
- [Not A Tutorial] FPS-Independent Particles
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- Fast sin/cos
by mh on Tue Jun 05, 2012 4:51 pm - 0 Replies
- 360 Views
- Last post by mh
on Tue Jun 05, 2012 4:51 pm
- Fast sin/cos
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- FMod for Quake1 CD Playback(MP3)
by Rikku2000 on Mon May 28, 2012 6:04 pm - 6 Replies
- 718 Views
- Last post by leileilol
on Tue Jun 05, 2012 3:16 pm
- FMod for Quake1 CD Playback(MP3)
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- Fast loading maps...
by Rikku2000 on Tue May 08, 2012 6:45 pm - 0 Replies
- 471 Views
- Last post by Rikku2000
on Tue May 08, 2012 6:45 pm
- Fast loading maps...
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- QMB style watershaders for non nvidia cards
by reckless on Sat Apr 21, 2012 9:04 pm - 2 Replies
- 384 Views
- Last post by reckless
on Sun Apr 22, 2012 11:45 am
- QMB style watershaders for non nvidia cards
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- PSP Tutorial: Add r_dithering (like DQuake)
by Baker on Fri Feb 24, 2012 4:45 am - 0 Replies
- 489 Views
- Last post by Baker
on Fri Feb 24, 2012 4:45 am
- PSP Tutorial: Add r_dithering (like DQuake)
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- custom chasecam tutorial
1, 2by frag.machine on Sat Sep 20, 2008 4:33 pm - 22 Replies
- 6437 Views
- Last post by Baker
on Sat Feb 18, 2012 6:19 am
- custom chasecam tutorial
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- Missing Model Support (Uber crappy)
by Baker on Wed Jun 01, 2011 6:36 am - 10 Replies
- 1385 Views
- Last post by Ghost_Fang
on Sat Feb 04, 2012 5:22 pm
- Missing Model Support (Uber crappy)
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- Simple Cusom Maplist
by Rikku2000 on Fri Jan 20, 2012 12:46 pm - 7 Replies
- 980 Views
- Last post by Rikku2000
on Tue Jan 24, 2012 10:24 am
- Simple Cusom Maplist
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- [Tutorial PSP]-Compiling Quake For The PlayStation Portable.
1, 2, 3by Team Xlink on Mon Aug 10, 2009 3:00 am - 38 Replies
- 12526 Views
- Last post by Baker
on Mon Jan 23, 2012 4:24 pm
- [Tutorial PSP]-Compiling Quake For The PlayStation Portable.
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- Custom ambient sounds using cvars
by frag.machine on Sun Jan 08, 2012 3:34 am - 4 Replies
- 693 Views
- Last post by hogsy
on Fri Jan 13, 2012 2:44 pm
- Custom ambient sounds using cvars
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- Extending Quake Limits - Part 3: Alias Models
1, 2by mh on Fri Jan 08, 2010 11:13 pm - 17 Replies
- 3922 Views
- Last post by mh
on Wed Jan 11, 2012 12:34 am
- Extending Quake Limits - Part 3: Alias Models
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- Another Engine Crasher...
by mh on Tue Dec 27, 2011 12:56 am - 11 Replies
- 1036 Views
- Last post by reckless
on Wed Dec 28, 2011 11:12 am
- Another Engine Crasher...
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- Add Date and Time to Menu
by Rikku2000 on Sun Dec 25, 2011 12:32 pm - 1 Replies
- 440 Views
- Last post by toneddu2000
on Sun Dec 25, 2011 7:11 pm
- Add Date and Time to Menu
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- RGB10 Lightmaps
by mh on Tue Sep 27, 2011 11:17 am - 0 Replies
- 719 Views
- Last post by mh
on Tue Sep 27, 2011 11:17 am
- RGB10 Lightmaps
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- Neat trick with static entities and lighting
by mh on Wed Aug 31, 2011 9:39 pm - 4 Replies
- 704 Views
- Last post by ceriux
on Thu Sep 01, 2011 2:53 am
- Neat trick with static entities and lighting
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- Extending the number of dynamic lights
by mh on Mon Aug 22, 2011 3:38 pm - 3 Replies
- 738 Views
- Last post by qbism
on Wed Aug 24, 2011 3:26 am
- Extending the number of dynamic lights
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- El-Cheapo Fullbrights
by mh on Sun Aug 14, 2011 9:13 pm - 6 Replies
- 957 Views
- Last post by mh
on Mon Aug 22, 2011 11:08 pm
- El-Cheapo Fullbrights
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- ssqc sbar control (darkplaces, psp soon)
by Jukki on Sun Jul 17, 2011 6:20 pm - 4 Replies
- 853 Views
- Last post by behind_you
on Wed Jul 20, 2011 7:19 am
- ssqc sbar control (darkplaces, psp soon)
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- Skybox depthrange/farclip trick
by mh on Sat May 28, 2011 11:50 pm - 7 Replies
- 1314 Views
- Last post by Tomaz
on Thu Jul 14, 2011 10:02 am
- Skybox depthrange/farclip trick
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- mac OS X work on a computer
by gnounc on Fri Jul 08, 2011 9:08 am - 1 Replies
- 524 Views
- Last post by r00k
on Sat Jul 09, 2011 9:17 am
- mac OS X work on a computer
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- pyramid design
by behind_you on Tue Jun 28, 2011 6:34 am - 8 Replies
- 967 Views
- Last post by daemonicky
on Wed Jun 29, 2011 3:48 pm
- pyramid design
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- Cool trespasser walking physics.
by daemonicky on Tue Jun 21, 2011 1:50 pm - 4 Replies
- 888 Views
- Last post by mankrip
on Fri Jun 24, 2011 1:37 am
- Cool trespasser walking physics.
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